![]() I think I've got the Unity Format figured out. So, here's a screenshot teaser of the Model plug-in I'm working on. Make sure to read the readme file for more information about the tool. ![]() Included are the main program, the Text File Plugin, the Texture Plugin, and the Audio plugin.Īlso included is a Visual Studio 2008 project and source files for making a plug-in DLL. Also any suggestions will be listened too, and if I can do it I will. If you find a file or game it doesn't work with let me know so I can figure out what's wrong. I also can't guarantee it will work with every game or every file. This is an early version of UAE, so expect some bugs. ![]() It can also be extended to support any kind of asset type through the use of plug-ins. It can import and export any asset in raw data format. Unity Asset Editor is a plug-in based asset editor, exporter, and importer for modding games created with the Unity Game Engine.
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